Doom and Doom 2 Gets 60 FPS Support
In a latest update, Bethesda adds 60 FPS, quick saves and add-on support for classic Doom games re-releases.
In a rather surprising move, classic first-person shooter games Doom, Doom II and Doom 3 were re-released back in July 2019 during keynote events of QuakeCon for Android, iOS, Nintendo Switch, PlayStation 4 and Xbox One.
Even though they were well received, these games were not without some shortcomings in terms of save functions and visuals but a recent update from publisher Bethesda Softworks has attempted to address them on all platforms.
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According to official press release, both Doom and Doom 2 is getting native 60 FPS support from its original 35 FPS cap. This drastic increase of frame rates will let Slayers roam more freely around circles of Hell shooting demons.
To help out many enthusiastic speedrunners and survivors of Nightmare difficulty, Quick Save has been enabled. At any point, pause the game and start instantly from your Load Game using L/L1/LB buttons depending on your platform.
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Add-on feature will enable players to enjoy additional content, which are free to download. Community episodes and megawads for these games from a curated list will be included, with more coming soon based on fan feedback.
This update also offers original campaign SIGIL by Doom co-creator and renowned designer John Romero along with two map packs TNT: Evilution and The Plutonia Experiment that came out on launch of Final Doom back in 1996.
RELATED: Doom Eternal Delayed to March 2020
Moreover, expected features like Aspect Ratio, Brightness options, improved Level Select function, performance optimization, quality-of-life adjustments, Quick Weapon Select feature and split-screen HUD are newly added as well.
Aside from reviving old-school titles of Doom franchise, Bethesda is working with developer id Software on a sequel to 2016 series reboot titled Doom Eternal that is currently scheduled to arrive on March 20, 2020 for all major platforms.
In a rather surprising move, classic first-person shooter games Doom, Doom II and Doom 3 were re-released back in July 2019 during keynote events of QuakeCon for Android, iOS, Nintendo Switch, PlayStation 4 and Xbox One.
Even though they were well received, these games were not without some shortcomings in terms of save functions and visuals but a recent update from publisher Bethesda Softworks has attempted to address them on all platforms.
Doom and Doom 2 Gets 60 FPS Support |
RELATED: Fallout 76 Buyers in Australia to Get Refunds
According to official press release, both Doom and Doom 2 is getting native 60 FPS support from its original 35 FPS cap. This drastic increase of frame rates will let Slayers roam more freely around circles of Hell shooting demons.
To help out many enthusiastic speedrunners and survivors of Nightmare difficulty, Quick Save has been enabled. At any point, pause the game and start instantly from your Load Game using L/L1/LB buttons depending on your platform.
RELATED: The Elder Scrolls: Legends Halts Development
Add-on feature will enable players to enjoy additional content, which are free to download. Community episodes and megawads for these games from a curated list will be included, with more coming soon based on fan feedback.
This update also offers original campaign SIGIL by Doom co-creator and renowned designer John Romero along with two map packs TNT: Evilution and The Plutonia Experiment that came out on launch of Final Doom back in 1996.
RELATED: Doom Eternal Delayed to March 2020
Moreover, expected features like Aspect Ratio, Brightness options, improved Level Select function, performance optimization, quality-of-life adjustments, Quick Weapon Select feature and split-screen HUD are newly added as well.
Aside from reviving old-school titles of Doom franchise, Bethesda is working with developer id Software on a sequel to 2016 series reboot titled Doom Eternal that is currently scheduled to arrive on March 20, 2020 for all major platforms.