Diablo 4 Will Have Cosmetic Micro-Transactions
Blizzard would offer players cosmetic micro-transactions for character skins and mounts in Diablo IV.
Earlier this month, developer/publisher Blizzard Entertainment kicked-off BlizzCon 2019 by officially revealing upcoming Diablo IV from renowned hack and slash action RPG game series Diablo for PC, PlayStation 4 and Xbox One.
D4 is to take a darker path than its predecessor and will feature more than 100 towns to explore. It is also unveiled recently by a livestream from BlizzCon that they will include some micro-transactions for cosmetic items.
RELATED: Diablo 4 Announced
Blizzard representatives confirmed during their annual event that Diablo 4 will add character customization options and mounts, which players are allowed to spend money on to purchase these items for their characters.
Although developers are currently planning to do micro-transactions solely for cosmetics, there is no guarantee that they won't go for a different model of business in future and that is what concerns majority of player community.
RELATED: Diablo 4 Will Be Always Online
In a discussion with Twitch streamer Quin69, lead developer Joe Shely talks about in-game monetization.
RELATED: Diablo 4 to Feature More Gore, NPC and Towns
Shely also confirmed during a live broadcast at BlizzCon that these purchases can be made in an in-game shop. Even if they are in early stage of development, multiple expansions will be part of their post-launch content support.
Despite allowing in-game purchases for customization skins, players will never be allowed to gain power through build. Whether they are going for a subscription model is not clarified yet but for a full-priced title, that idea seems rather irrational.
RELATED: World of Warcraft: Shadowlands Expansion Announced
Given overall scenario of mobile game releases in recent years, Blizzard is more likely to pursue a heavily micro-transaction imbued business model for their upcoming Diablo Immortal title that would largely target Chinese market.
Since Diablo IV is expected to sell several million units followed by multiple paid expansions, they could make those items free for players. Even though deemed harmless, putting a price tag on cosmetics in a looter RPG is never a good sign.
Earlier this month, developer/publisher Blizzard Entertainment kicked-off BlizzCon 2019 by officially revealing upcoming Diablo IV from renowned hack and slash action RPG game series Diablo for PC, PlayStation 4 and Xbox One.
D4 is to take a darker path than its predecessor and will feature more than 100 towns to explore. It is also unveiled recently by a livestream from BlizzCon that they will include some micro-transactions for cosmetic items.
Diablo 4 Will Have Cosmetic Micro-Transactions |
RELATED: Diablo 4 Announced
Blizzard representatives confirmed during their annual event that Diablo 4 will add character customization options and mounts, which players are allowed to spend money on to purchase these items for their characters.
Although developers are currently planning to do micro-transactions solely for cosmetics, there is no guarantee that they won't go for a different model of business in future and that is what concerns majority of player community.
RELATED: Diablo 4 Will Be Always Online
In a discussion with Twitch streamer Quin69, lead developer Joe Shely talks about in-game monetization.
Diablo 4 will be available as a base game, and we're going to have expansions. You also will be able to acquire cosmetics in the game.
RELATED: Diablo 4 to Feature More Gore, NPC and Towns
Shely also confirmed during a live broadcast at BlizzCon that these purchases can be made in an in-game shop. Even if they are in early stage of development, multiple expansions will be part of their post-launch content support.
Despite allowing in-game purchases for customization skins, players will never be allowed to gain power through build. Whether they are going for a subscription model is not clarified yet but for a full-priced title, that idea seems rather irrational.
RELATED: World of Warcraft: Shadowlands Expansion Announced
Given overall scenario of mobile game releases in recent years, Blizzard is more likely to pursue a heavily micro-transaction imbued business model for their upcoming Diablo Immortal title that would largely target Chinese market.
Since Diablo IV is expected to sell several million units followed by multiple paid expansions, they could make those items free for players. Even though deemed harmless, putting a price tag on cosmetics in a looter RPG is never a good sign.