World War Z Season One DLC Roadmap
Saber Interactive reveals their post-launch free DLC roadmap for World War Z in coming months on 2019.
Although involvement of developer Saber Interactive and publisher Focus Home Interactive in the third-person shooter title World War Z was a bit assuring, many were doubtful whether or not it would turn out to be another zombie game.
After ruling over UK sales charts following launch, WWZ has most recently sold over one million copies within first week of its release. It got developers all worked up to reveal their roadmap for upcoming free DLC updates to show their appreciation.
RELATED: Epic Games Store Launch Lineup Revealed
Starting from June, a new mission will take survivors to Tokyo where they would come across a new type of zombie that spits a deadly virus. On top of that, these particular enemies can come back by resurrecting themselves if not dispatched properly.
Judging by their appearances, these undead were most probably subjected to some sort of experimentation forcefully before or after a global pandemic that granted them abilities that are stuff of nightmares compared to its brethren.
RELATED: World War Z PvPvZ Mode
Then in June, another free update will add six-skull difficulty setting, which is suggested to be an extreme difficult level but it comes with bonus cosmetic items and exclusive rewards for dipping your toes into intense difficulty setting.
July would deliver a new weekly challenge mode that would bring some additional cosmetic accessories and useful items. Obviously, WWZ players on PC, PlayStation 4 and Xbox One would have access to these post-launch DLC updates.
RELATED: World War Z Launch Trailer
Aside from these highlighted offerings, Saber Interactive studio also planing for features like a wave-based survival mode, ability for anyone to join private lobbies or switch between player classes while in PvPvZ matches and more.
World War Z post-launch DLC schedule seems pretty jam-packed and will surely keep survivors busy trying to outlive the dead. Despite initially having some connectivity issues, the game has successfully crawled back onto its feet again.
Although involvement of developer Saber Interactive and publisher Focus Home Interactive in the third-person shooter title World War Z was a bit assuring, many were doubtful whether or not it would turn out to be another zombie game.
After ruling over UK sales charts following launch, WWZ has most recently sold over one million copies within first week of its release. It got developers all worked up to reveal their roadmap for upcoming free DLC updates to show their appreciation.
World War Z Season One DLC Roadmap |
RELATED: Epic Games Store Launch Lineup Revealed
Starting from June, a new mission will take survivors to Tokyo where they would come across a new type of zombie that spits a deadly virus. On top of that, these particular enemies can come back by resurrecting themselves if not dispatched properly.
Judging by their appearances, these undead were most probably subjected to some sort of experimentation forcefully before or after a global pandemic that granted them abilities that are stuff of nightmares compared to its brethren.
RELATED: World War Z PvPvZ Mode
Then in June, another free update will add six-skull difficulty setting, which is suggested to be an extreme difficult level but it comes with bonus cosmetic items and exclusive rewards for dipping your toes into intense difficulty setting.
July would deliver a new weekly challenge mode that would bring some additional cosmetic accessories and useful items. Obviously, WWZ players on PC, PlayStation 4 and Xbox One would have access to these post-launch DLC updates.
RELATED: World War Z Launch Trailer
Aside from these highlighted offerings, Saber Interactive studio also planing for features like a wave-based survival mode, ability for anyone to join private lobbies or switch between player classes while in PvPvZ matches and more.
World War Z post-launch DLC schedule seems pretty jam-packed and will surely keep survivors busy trying to outlive the dead. Despite initially having some connectivity issues, the game has successfully crawled back onto its feet again.