Mortal Kombat 11 Grind to Fix After Latest PS4 Update
NetherRealm has rolled out a new PS4 update for Mortal Kombat 11 to rebalance grind and Towers of Time.
Newest 2.5D fighting game Mortal Kombat 11 turns out to be the best ever in entire Mortal Kombat franchise. However, it is not without its fair share of issues like outfit controversy of female fighters, political agenda and awful grind.
Seems like its player base took issue with their in-game mechanics that pushes towards micro-transactions for cosmetic items and developers have promised to deliver an adjustment earlier to fix that issue, which just rolled in today.
RELATED: Mortal Kombat 11 Review-Bombed on Metacritic
Their latest update for MK11 live now on PlayStation 4 has worked out issues regarding its in-game economy and Towers of Time. Aside from increasing amount of Koins and Hearts as rewards, AI difficulty curve has been adjusted as well.
In order to reduce grind and for their troubles, developer NetherRealm Studios and publisher Warner Bros. Interactive Entertainment decided to rewarding players with 500,000 Koins, 500 Hearts, 1,000 Soul Fragments and 1,000 Time Krystals.
RELATED: Mortal Kombat 11 Adds Kitana
Just like MK11 players on PS4 received a considerable in-game boost, NetherRealm will be rolling out same "Community Gift" for Nintendo Switch, PC and Xbox One platforms to make Krypt mode more player-friendly and welcoming to everyone.
A recent blowback from fans on their in-game currency reward system has made developers acknowledge this problem. Primary changes on difficulty and other features are detailed in patch notes that can be found on Mortal Kombat sub-Reddit.
RELATED: Mortal Kombat 11 Adds Kollector
Earlier, there was a claim that it would require players to spend over $6,000 to unlock every cosmetic item due to its crunch mechanics and series creator Ed Boon has quickly dismissed that idea but fans have already lost their trust on them.
Since NetherRealm Studios has always been vocal against loot boxes and pay-to-win tactics, seems like Mortal Kombat 11 only turned out to be an abusive crunch simulator because of intervention from its money grabbing publisher Warner Bros.
Newest 2.5D fighting game Mortal Kombat 11 turns out to be the best ever in entire Mortal Kombat franchise. However, it is not without its fair share of issues like outfit controversy of female fighters, political agenda and awful grind.
Seems like its player base took issue with their in-game mechanics that pushes towards micro-transactions for cosmetic items and developers have promised to deliver an adjustment earlier to fix that issue, which just rolled in today.
Mortal Kombat 11 Grind to Fix After Latest PS4 Update |
RELATED: Mortal Kombat 11 Review-Bombed on Metacritic
Their latest update for MK11 live now on PlayStation 4 has worked out issues regarding its in-game economy and Towers of Time. Aside from increasing amount of Koins and Hearts as rewards, AI difficulty curve has been adjusted as well.
In order to reduce grind and for their troubles, developer NetherRealm Studios and publisher Warner Bros. Interactive Entertainment decided to rewarding players with 500,000 Koins, 500 Hearts, 1,000 Soul Fragments and 1,000 Time Krystals.
RELATED: Mortal Kombat 11 Adds Kitana
Just like MK11 players on PS4 received a considerable in-game boost, NetherRealm will be rolling out same "Community Gift" for Nintendo Switch, PC and Xbox One platforms to make Krypt mode more player-friendly and welcoming to everyone.
A recent blowback from fans on their in-game currency reward system has made developers acknowledge this problem. Primary changes on difficulty and other features are detailed in patch notes that can be found on Mortal Kombat sub-Reddit.
Mortal Kombat 11 Towers of Time |
RELATED: Mortal Kombat 11 Adds Kollector
Earlier, there was a claim that it would require players to spend over $6,000 to unlock every cosmetic item due to its crunch mechanics and series creator Ed Boon has quickly dismissed that idea but fans have already lost their trust on them.
Since NetherRealm Studios has always been vocal against loot boxes and pay-to-win tactics, seems like Mortal Kombat 11 only turned out to be an abusive crunch simulator because of intervention from its money grabbing publisher Warner Bros.