Dark Souls 3 Secret Bonfire System Revealed
Early builds of Dark Souls 3 to include secret bonfire system and PvP invasion mechanics by developer From Software.
The third entry in the Dark Souls series from developer From Software and publisher Bandai Namco Entertainment, Dark Souls III came out in early 2016 for PC, PlayStation 4 and Xbox One but still houses many unraveled mysteries for players to discover today.
Recently, a YouTuber named Lance McDonald has discovered a hidden multiplayer content that has been left within the game without completing and never revealing to the masses. Some of these were part of the original leak from the game before it was released. Sounds interesting, right?
RELATED: Dark Souls: Remastered Announced
Following is a video that McDonald has uploaded lately where he shows his findings step by step in playthrough.
RELATED: Dark Souls: Remastered New Gameplay
An early leak before the launch of the game suggested that From Software was about to introduce a new mechanic where players could sacrifice enemies in a form of ritual, which will let them invade other players' game and even attack them.
The game's first downloadable content, Ashes of Ariandel had a dedicated PvP arena for players to duke it out but looks like, the developers originally intended to mix things up a little bit for player invasions with the new sacrifice mechanic.
RELATED: Dark Souls Trilogy Announced for PS4 and Xbox One
Somehow, that gameplay system didn't end up getting included in the final version of Dark Souls III but McDonald has managed to dig up details on how it would have been. There is an unfinished Cult Death system for letting players drag down few Hollow NPCs to turn on cult bonfires.
While these portable bonfires would have allowed players to level up or reverse hollowing, there is another type of bonfire that can be created using Ceremony Swords and upon plunging it into an enemy corpse, it would lead to a cut-scene animation.
RELATED: Dark Souls 3 Mod Forces of Annihilation Out Now
This ceremony was meant to trigger an eclipse that would let them to invade other players in darkened worlds to engage in PvP battles. Since they opted out from this at the last moment, the function doesn't work properly and player character is stuck there.
Whatever reasons From Software had for not including this into the final version of Dark Souls III, it could've been such a great fun. Who knows what else content have they scrapped ahead of launch like this alpha multiplayer system and hidden ceremonies?
The third entry in the Dark Souls series from developer From Software and publisher Bandai Namco Entertainment, Dark Souls III came out in early 2016 for PC, PlayStation 4 and Xbox One but still houses many unraveled mysteries for players to discover today.
Recently, a YouTuber named Lance McDonald has discovered a hidden multiplayer content that has been left within the game without completing and never revealing to the masses. Some of these were part of the original leak from the game before it was released. Sounds interesting, right?
Dark Souls 3 Secret Bonfire Revealed |
RELATED: Dark Souls: Remastered Announced
Following is a video that McDonald has uploaded lately where he shows his findings step by step in playthrough.
RELATED: Dark Souls: Remastered New Gameplay
An early leak before the launch of the game suggested that From Software was about to introduce a new mechanic where players could sacrifice enemies in a form of ritual, which will let them invade other players' game and even attack them.
The game's first downloadable content, Ashes of Ariandel had a dedicated PvP arena for players to duke it out but looks like, the developers originally intended to mix things up a little bit for player invasions with the new sacrifice mechanic.
RELATED: Dark Souls Trilogy Announced for PS4 and Xbox One
Somehow, that gameplay system didn't end up getting included in the final version of Dark Souls III but McDonald has managed to dig up details on how it would have been. There is an unfinished Cult Death system for letting players drag down few Hollow NPCs to turn on cult bonfires.
While these portable bonfires would have allowed players to level up or reverse hollowing, there is another type of bonfire that can be created using Ceremony Swords and upon plunging it into an enemy corpse, it would lead to a cut-scene animation.
RELATED: Dark Souls 3 Mod Forces of Annihilation Out Now
This ceremony was meant to trigger an eclipse that would let them to invade other players in darkened worlds to engage in PvP battles. Since they opted out from this at the last moment, the function doesn't work properly and player character is stuck there.
Whatever reasons From Software had for not including this into the final version of Dark Souls III, it could've been such a great fun. Who knows what else content have they scrapped ahead of launch like this alpha multiplayer system and hidden ceremonies?