Dishonored 2 Concept Art
Action game genre has always been able to draw more gamers to their fold, because action is pure fun. When certain developers added a twist of stealth in it, stealth action category made a unique fan-following that started revolution with games like Metal Gear Solid and Splinter Cell, to the more recent day hit like Batman: Arkham series of games. So, when Bethesda Softworks decided to bring a game like Dishonored back in 2012, everyone lost their mind in it.
Previously, the game allowed the players to take the role of royal assassin Corvo Attano, who set out to protect Princess Emily. Four years have passed since and Bethesda also felt like the game deserved a sequel where they will not only bring back Corvo but also introduce his Empress Emily Kaldwin as a playable character.
With their unique setting for the game to character design and gameplay style, the world of Dishonored is truly a fascinating one. Ever wondered how these behind-the-scene stuffs goes before the game goes public? Well, courtesy of Arkane Lyon's art director Sebastien Mitton for Dishonored 2, we here have some exclusive character concept arts to peak at the early stage of development.
Emily Kaldwin
When the studio initially made an internal reveal that they are about to work on a sequel and Emily Kaldwin is going to have her own adventures in it as well, the entire creative team was very excited and all they tried is to give everything they got in store for their love to her. How Emily became such an elegant royal figure and a lot of that came from fashion shows in particular.
Corvo Attano
In the game's timeline, it has been 15 years since the events of the first game took place. So, it was time that series protagonist Corvo Attano undergoes some changes while still retaining his iconic posture. As he has moved on from his former position, he has aged too. So, his costume has gone through change and it perfectly reflects his position in the society as well as what his true identity is. His well tailored suit allows him great mobility and the mask also got some tweaks to adjust to his face.
The Outsider
Returning roles like The Outsider did not receive heavy changes though but still got some for the sake of passing time. Except for the outlines of his attire balanced and details are slightly redesigned, there will be no significant change to notice.
Delilah Copperspoon
Seeing whatever improvement the sequel brings for Delilah may give you the idea that the designers just took a couple of issues from Vogue and l’Officiel magazines to get their inspiration for her concept. Actually, that is sort of what happened there but it's not like they did it to save time or they were out of imagination or something. Sure, a few specific dresses have pointed the idea to the designer but in the end, they did it in their own style.
Anton Sokolov
The design for mystic alchemist Anton Sokolov has seen some great change compared to his previous look from Dishonored. Since he is also a painter, designers looked for inspirations from historic figures like Grigori Rasputin, Leonardo da Vinci and Nikola Tesla.
The Duke
Luca Abele is the acting Duke of Serkonos in this story and his costume speaks for his character portrayal as well. It boldly announces his authority, while retaining his monstrous nature just like his lunatic father.
Kirin Jindosh
The Duke's very own Grand Inventor and the twisted mind behind The Clockwork Mansion, the design of Kirin Jindosh reflects his sharp and analytic personality as players comes face to face with him when he is an assassination target.
Civilian Portraits
As you play, you will probably notice many typical yet unique faces living up in Karnaca. They might remind you of a mixture of many ethnic groups but the one thing they all have in common is that their dresses are well tailored and their body have witnessed some rough histories over the course of time. Their clothing and characteristics got more detailed attention of the designers.
Guards
Another batch of characters that might seem insignificant at times but has a lot to represent the game was the Guards. Do you happen to know Agustin Casasola of the Mexican Revolution by any chance? I, for one didn't at first. The one in the right side on the picture above shares quite a lot resemblance to him.
Mindy Blanchard
Yes, she belongs to the Howler gang and works under Paolo; Mindy Blanchard can be found near the black market and is introduced in Dishonored 2. The tattoos over her body tell a lot of stories about who she is and she is designed to portray a dark-shady person.
Breanna Ashworth
Another dark-natured person we cannot simply overlook here is Breanna Ashworth, also introduced in the sequel. Her concept was conceived to echo the path of darkness she represents as one of the witches working with Delilah.
Clockwork Soldiers
The fascinating monsters of a steampunk setting of the world, Clockwork Soldiers were quite challenging to design for the creative team. What you see above is just a prototype work of these mechanical terrors before the animators and VFX artists perfected their final look for the game.
Throne
The biggest and greatest thrill for the art team was to design the royal throne, which is improved with better design. The four key aspects the designers kept in mind while working on it were Power, Magic, Assassin and Mystery. Can you say that they have failed? Don't think so. Otherwise, Corvo and Emily would've looked awful in there. This is what great work of devotion looks like I suppose.
Time has surely passed by a lot in the world of Corvo Attano and it clearly shows in every detailed design around. It sets the mood and tone of Dishonored 2 pretty well. If you are familiar with the game and its surroundings, you will see the amount of work the entire team has put through to make you feel that 15 years have passed in terms of the game's timeline and they really care about it. Set to release worldwide on November 11, 2016, Dishonored 2 will be available for play on PC, PlayStation 4 and Xbox One.
Dishonored 2 Concept Art |
Previously, the game allowed the players to take the role of royal assassin Corvo Attano, who set out to protect Princess Emily. Four years have passed since and Bethesda also felt like the game deserved a sequel where they will not only bring back Corvo but also introduce his Empress Emily Kaldwin as a playable character.
With their unique setting for the game to character design and gameplay style, the world of Dishonored is truly a fascinating one. Ever wondered how these behind-the-scene stuffs goes before the game goes public? Well, courtesy of Arkane Lyon's art director Sebastien Mitton for Dishonored 2, we here have some exclusive character concept arts to peak at the early stage of development.
Emily Kaldwin
Emily Kaldwin Dishonored 2 Concept Art |
When the studio initially made an internal reveal that they are about to work on a sequel and Emily Kaldwin is going to have her own adventures in it as well, the entire creative team was very excited and all they tried is to give everything they got in store for their love to her. How Emily became such an elegant royal figure and a lot of that came from fashion shows in particular.
Corvo Attano
Corvo Attano Dishonored 2 Concept Art |
In the game's timeline, it has been 15 years since the events of the first game took place. So, it was time that series protagonist Corvo Attano undergoes some changes while still retaining his iconic posture. As he has moved on from his former position, he has aged too. So, his costume has gone through change and it perfectly reflects his position in the society as well as what his true identity is. His well tailored suit allows him great mobility and the mask also got some tweaks to adjust to his face.
The Outsider
The Outsider Dishonored 2 Concept Art |
Returning roles like The Outsider did not receive heavy changes though but still got some for the sake of passing time. Except for the outlines of his attire balanced and details are slightly redesigned, there will be no significant change to notice.
Delilah Copperspoon
Delilah Copperspoon Dishonored 2 Concept Art |
Seeing whatever improvement the sequel brings for Delilah may give you the idea that the designers just took a couple of issues from Vogue and l’Officiel magazines to get their inspiration for her concept. Actually, that is sort of what happened there but it's not like they did it to save time or they were out of imagination or something. Sure, a few specific dresses have pointed the idea to the designer but in the end, they did it in their own style.
Anton Sokolov
Anton Sokolov Dishonored 2 Concept Art |
The design for mystic alchemist Anton Sokolov has seen some great change compared to his previous look from Dishonored. Since he is also a painter, designers looked for inspirations from historic figures like Grigori Rasputin, Leonardo da Vinci and Nikola Tesla.
The Duke
The Duke Dishonored 2 Concept Art |
Luca Abele is the acting Duke of Serkonos in this story and his costume speaks for his character portrayal as well. It boldly announces his authority, while retaining his monstrous nature just like his lunatic father.
Kirin Jindosh
Kirin Jindosh Dishonored 2 Concept Art |
The Duke's very own Grand Inventor and the twisted mind behind The Clockwork Mansion, the design of Kirin Jindosh reflects his sharp and analytic personality as players comes face to face with him when he is an assassination target.
Civilian Portraits
Civilian Portraits Dishonored 2 Concept Art |
As you play, you will probably notice many typical yet unique faces living up in Karnaca. They might remind you of a mixture of many ethnic groups but the one thing they all have in common is that their dresses are well tailored and their body have witnessed some rough histories over the course of time. Their clothing and characteristics got more detailed attention of the designers.
Guards
Guards Dishonored 2 Concept Art |
Another batch of characters that might seem insignificant at times but has a lot to represent the game was the Guards. Do you happen to know Agustin Casasola of the Mexican Revolution by any chance? I, for one didn't at first. The one in the right side on the picture above shares quite a lot resemblance to him.
Mindy Blanchard
Mindy Blanchard Dishonored 2 Concept Art |
Yes, she belongs to the Howler gang and works under Paolo; Mindy Blanchard can be found near the black market and is introduced in Dishonored 2. The tattoos over her body tell a lot of stories about who she is and she is designed to portray a dark-shady person.
Breanna Ashworth
Breanna Ashworth Dishonored 2 Concept Art |
Another dark-natured person we cannot simply overlook here is Breanna Ashworth, also introduced in the sequel. Her concept was conceived to echo the path of darkness she represents as one of the witches working with Delilah.
Clockwork Soldiers
Clockwork Soldiers Dishonored 2 Concept Art |
The fascinating monsters of a steampunk setting of the world, Clockwork Soldiers were quite challenging to design for the creative team. What you see above is just a prototype work of these mechanical terrors before the animators and VFX artists perfected their final look for the game.
Throne
Throne Dishonored 2 Concept Art |
The biggest and greatest thrill for the art team was to design the royal throne, which is improved with better design. The four key aspects the designers kept in mind while working on it were Power, Magic, Assassin and Mystery. Can you say that they have failed? Don't think so. Otherwise, Corvo and Emily would've looked awful in there. This is what great work of devotion looks like I suppose.
A Study In Clay |
Time has surely passed by a lot in the world of Corvo Attano and it clearly shows in every detailed design around. It sets the mood and tone of Dishonored 2 pretty well. If you are familiar with the game and its surroundings, you will see the amount of work the entire team has put through to make you feel that 15 years have passed in terms of the game's timeline and they really care about it. Set to release worldwide on November 11, 2016, Dishonored 2 will be available for play on PC, PlayStation 4 and Xbox One.