We Happy Few Introduces Arthur Hastings
Compulsion Games introduces We Happy Few’s first playable character Arthur Hastings.
Psychedelic horror game We Happy Few was previously scheduled to release worldwide on April 13, 2018 for PC, PlayStation 4 and Xbox One. Featuring three different campaigns, protagonist Arthur’s story from the game needed more work to accomplish the desired look they were trying to achieve; therefore it was pushed back to summer 2018. Now that it is finally set to release on 10 August 2018, we are here to discuss about its first playable character Arthur Hastings.
RELATED: We Happy Few is Delayed Again
In a 60's English town Wellington Wells, Arthur is a common man working to censor newspaper archives off offending stories. When he came across old news about him and his younger brother, he refused to take a hallucinogenic drug known as "Joy", which everyone else in town has been indulged with. So, in an attempt to dug deep and discover the truth, he discovers a dark history of his retro-futuristic city that everyone else is cheerfully denying everyday with their Joy pills.
RELATED: Hellblade: Senua’s Sacrifice Coming to VR
He may be a man of plain appearance that wouldn't drive attention of the onlookers and very easy to miss in a crowd but like two other playable characters of the game, he has his unique ability perks. Art director Whitney Clayton designed Arthur's character based on typical awkward people pushed around by his peers. Sporting a nerdy look in glasses and a thin frame, he is good at running away and it is very crucial for survival. He is also pretty good with melee weapons like a club.
RELATED: Metal Gear Solid 5 Update Lets You Play as Quiet
Indie developer studio Compulsion Games was in charge of developing this psychic horror game, which they started with a Kickstarter campaign while Gearbox Publishing was initially going to publish it. We Happy Few then successfully entered Early Access on Steam and for Xbox One but the delay forced them to remove the game from Valve's distribution platform. Microsoft Studios have later acquired the studio in June 2018 and everything came back in right track.
Psychedelic horror game We Happy Few was previously scheduled to release worldwide on April 13, 2018 for PC, PlayStation 4 and Xbox One. Featuring three different campaigns, protagonist Arthur’s story from the game needed more work to accomplish the desired look they were trying to achieve; therefore it was pushed back to summer 2018. Now that it is finally set to release on 10 August 2018, we are here to discuss about its first playable character Arthur Hastings.
We Happy Few Introduces Arthur Hastings |
RELATED: We Happy Few is Delayed Again
In a 60's English town Wellington Wells, Arthur is a common man working to censor newspaper archives off offending stories. When he came across old news about him and his younger brother, he refused to take a hallucinogenic drug known as "Joy", which everyone else in town has been indulged with. So, in an attempt to dug deep and discover the truth, he discovers a dark history of his retro-futuristic city that everyone else is cheerfully denying everyday with their Joy pills.
RELATED: Hellblade: Senua’s Sacrifice Coming to VR
He may be a man of plain appearance that wouldn't drive attention of the onlookers and very easy to miss in a crowd but like two other playable characters of the game, he has his unique ability perks. Art director Whitney Clayton designed Arthur's character based on typical awkward people pushed around by his peers. Sporting a nerdy look in glasses and a thin frame, he is good at running away and it is very crucial for survival. He is also pretty good with melee weapons like a club.
Utterly Unremarkable Arthur Hastings |
RELATED: Metal Gear Solid 5 Update Lets You Play as Quiet
Indie developer studio Compulsion Games was in charge of developing this psychic horror game, which they started with a Kickstarter campaign while Gearbox Publishing was initially going to publish it. We Happy Few then successfully entered Early Access on Steam and for Xbox One but the delay forced them to remove the game from Valve's distribution platform. Microsoft Studios have later acquired the studio in June 2018 and everything came back in right track.