Fallout 76 Have No Cross-Play, Because of Sony
Forthcoming action RPG Fallout 76 from Bethesda won’t have cross-platform play, because Sony is reluctant to support the feature.
Considering upcoming action role-playing game Fallout 76 from Bethesda Softworks is going to be the first online multiplayer title of the series but it will not have the cross-platform play feature in it and Sony Entertainment is the one to blame for that. When asked about why they won't support cross-play in their latest forthcoming title, director and creative leader of Bethesda, Todd Howard set the record straight by stating how Sony was not as helpful as everyone else.
RELATED: Fallout 76 Announced
There was a time when cross-play over different gaming platforms might have sounded like a far-fetched idea but these days, they are not. However, for owners of Sony consoles, they still are a dream. Many players would have hoped to have the experience though this game but seems like; they are more worried about not getting the cut and not being left out. They simply did not like the concept of someone spending money for games on other platform and then trying to play it on their consoles.
RELATED: Fallout 76 E3 Trailer
Fallout 76 is releasing worldwide in November 14, 2018 for PC, PlayStation 4 and Xbox One. Microsoft has already came on board with cross- console play a few months ago with Rocket League but Sony was not as sporting as their competitor and decided not to participate. Most recently, the company raised their bar of ridiculousness by preventing players from using their Fortnite account to play the game on Nintendo Switch. They are taking the same stand with Fallout series as well.
RELATED: Minecraft Nintendo Switch Cross-Play
Director Howard said that they had plans to include cross-platform for multiplayer in their game but that is currently not possible because of Sony, as they weren't as helpful as the studio wanted them to be. This clearly signifies that developers are quite pissed at their policy but maybe serious pressure from everyone can make them change their mind. Microsoft and Nintendo already teamed up for this initiative of sharing their platform with games like Minecraft and Fortnite.
RELATED: Fallout 76 To Stop PvP Bullying
Allowing cross-platform play is very consumer friendly step as many gamers have their friends who own a different console and would still love to join in for a game together. It was the courtesy of former Sony Online Executive John Smedley, we know now that the company only didn't take part because of a dumb reason like money and not considering player satisfaction at all. In their defense, they pointed out that Sony wouldn't take part in order to provide a safe experience for their players.
RELATED: Fallout 76 C.A.M.P. Gameplay
Back in 216, when Bethesda allowed mod support for Fallout 4 and The Elder Scrolls 5: Skyrim Special Edition on PC and Xbox One through "Creation Club", the service was not available on PlayStation 4. When inquired, the publisher revealed that they were forced to give up because of their critical evaluation process that doesn't want players to be able to do anything they wanted. While they were holding back PS4 players, Microsoft didn't waste time to take leverage over their competitor.
Considering upcoming action role-playing game Fallout 76 from Bethesda Softworks is going to be the first online multiplayer title of the series but it will not have the cross-platform play feature in it and Sony Entertainment is the one to blame for that. When asked about why they won't support cross-play in their latest forthcoming title, director and creative leader of Bethesda, Todd Howard set the record straight by stating how Sony was not as helpful as everyone else.
Fallout 76 Have No Cross-Play, Because of Sony |
RELATED: Fallout 76 Announced
There was a time when cross-play over different gaming platforms might have sounded like a far-fetched idea but these days, they are not. However, for owners of Sony consoles, they still are a dream. Many players would have hoped to have the experience though this game but seems like; they are more worried about not getting the cut and not being left out. They simply did not like the concept of someone spending money for games on other platform and then trying to play it on their consoles.
RELATED: Fallout 76 E3 Trailer
Fallout 76 is releasing worldwide in November 14, 2018 for PC, PlayStation 4 and Xbox One. Microsoft has already came on board with cross- console play a few months ago with Rocket League but Sony was not as sporting as their competitor and decided not to participate. Most recently, the company raised their bar of ridiculousness by preventing players from using their Fortnite account to play the game on Nintendo Switch. They are taking the same stand with Fallout series as well.
RELATED: Minecraft Nintendo Switch Cross-Play
Director Howard said that they had plans to include cross-platform for multiplayer in their game but that is currently not possible because of Sony, as they weren't as helpful as the studio wanted them to be. This clearly signifies that developers are quite pissed at their policy but maybe serious pressure from everyone can make them change their mind. Microsoft and Nintendo already teamed up for this initiative of sharing their platform with games like Minecraft and Fortnite.
Todd Howard Calls Out Sony |
RELATED: Fallout 76 To Stop PvP Bullying
Allowing cross-platform play is very consumer friendly step as many gamers have their friends who own a different console and would still love to join in for a game together. It was the courtesy of former Sony Online Executive John Smedley, we know now that the company only didn't take part because of a dumb reason like money and not considering player satisfaction at all. In their defense, they pointed out that Sony wouldn't take part in order to provide a safe experience for their players.
RELATED: Fallout 76 C.A.M.P. Gameplay
Back in 216, when Bethesda allowed mod support for Fallout 4 and The Elder Scrolls 5: Skyrim Special Edition on PC and Xbox One through "Creation Club", the service was not available on PlayStation 4. When inquired, the publisher revealed that they were forced to give up because of their critical evaluation process that doesn't want players to be able to do anything they wanted. While they were holding back PS4 players, Microsoft didn't waste time to take leverage over their competitor.