Dark Souls: Remastered on Nintendo Switch Delayed
It was back in January 2018, when we first came to know through Nintendo Direct Mini about a planned Remastered version of From Software’s action role-playing original Dark Souls game on Nintendo Switch that was scheduled for May 25 release. Earlier this month, we have a good look at some exclusive gameplay footage of the game in 4K, courtesy of PlayStation Underground. Unfortunately, it was announced today that Switch version is delayed for summer 2018.
RELATED: Dark Souls: Remastered Announced
With an official Tweet, publisher Bandai Namco revealed that release date for Dark Souls: Remastered is currently pushed back to summer of 2018.
RELATED: Classic Sega Games Comes to Nintendo Switch
However, planned versions for PC, PlayStation 4 and Xbox One are still coming out the same day. Though they have not specified the nature of their causality which caused the delay, we have one very simple theory in mind. It seems that Switch port was being developed by a different team other than the ones who worked for console editions and they have faced some unexpected problem that would take time to solve.
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Also, Solaire of Astora from the game was about to get his own amiibo figurine that was supposed to arrive on the same day is also delayed till Switch version’s new release date. Namco assured that they will make it up to you for this delay by improving your gameplay experience as you journey to Lordran. The network test on Nintendo eShop is still due following their initial announcement of this project.
RELATED: Dark Souls: Remastered New Gameplay
Dark Souls: Remastered was promised to us to deliver enhanced 4K resolution and improved frame rate. It makes us think too that what might possibly happen to a game that showcased a steady gameplay at PAX East, which eventually pushed back their deadline for the time being. If this attempt to remaster project is successful with support from fans then From Software may consider about Dark Souls II and Dark Souls III as well.
Dark Souls: Remastered on Nintendo Switch Delayed |
RELATED: Dark Souls: Remastered Announced
With an official Tweet, publisher Bandai Namco revealed that release date for Dark Souls: Remastered is currently pushed back to summer of 2018.
Due to the nature of causality, we must announce that the Nintendo Switch version of #DarkSoulsRemastered will be pushed back to summer of 2018, and with it, the release of the Solaire of Astora amiibo.— Dark Souls (@DarkSoulsGame) April 17, 2018
PC/PS4/X1 versions will maintain their May 25th release date.
RELATED: Classic Sega Games Comes to Nintendo Switch
However, planned versions for PC, PlayStation 4 and Xbox One are still coming out the same day. Though they have not specified the nature of their causality which caused the delay, we have one very simple theory in mind. It seems that Switch port was being developed by a different team other than the ones who worked for console editions and they have faced some unexpected problem that would take time to solve.
Solaire of Astora Amiibo |
RELATED: Blizzard Hints Diablo for Nintendo Switch
Also, Solaire of Astora from the game was about to get his own amiibo figurine that was supposed to arrive on the same day is also delayed till Switch version’s new release date. Namco assured that they will make it up to you for this delay by improving your gameplay experience as you journey to Lordran. The network test on Nintendo eShop is still due following their initial announcement of this project.
RELATED: Dark Souls: Remastered New Gameplay
Dark Souls: Remastered was promised to us to deliver enhanced 4K resolution and improved frame rate. It makes us think too that what might possibly happen to a game that showcased a steady gameplay at PAX East, which eventually pushed back their deadline for the time being. If this attempt to remaster project is successful with support from fans then From Software may consider about Dark Souls II and Dark Souls III as well.